What changed
Introduces a simplified cooperative game testbed and compares self-play/population-based agents with agents trained or planned using behavior-cloned human models, including real-human collaboration tests.
Scientific scope
Introduces a simplified cooperative game testbed and compares self-play/population-based agents with agents trained or planned using behavior-cloned human models, including real-human collaboration tests. Human-model benefits depend on model fit and task layout; the planning experiment's benefit requires access to the exact proxy model and real-human results are weaker. This is a generic coordination benchmark, not a food/agricultural achievement, universal human cooperation solution or invention of behavior cloning.
Evidence
The linked original sources describe the stated contribution and its evidence limits. WRS has not independently rerun the experiments or certified a proof. Human-model benefits depend on model fit and task layout; the planning experiment's benefit requires access to the exact proxy model and real-human results are weaker. This is a generic coordination benchmark, not a food/agricultural achievement, universal human cooperation solution or invention of behavior cloning.
Contributors
- Source-listed authors and technical contributors · SCIENCE: Source-listed authors or explicitly credited technical contributors for the cited versions. Family entries retain source-specific attribution; a combined list is not one original-paper byline or equal individual work. Names alone do not establish resolved identities.
Provisional WRS assessment, edition 2026-10-16.1. Independent expert calibration is pending. This grade does not certify correctness or assign ownership.
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