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OpenSpiel: common game interfaces and learning algorithms

Provided a C++/Python framework spanning sequential/simultaneous and perfect/imperfect-information games, shared interfaces and algorithm implementations for reinforcement-learning and game-theoretic research.

What is recorded here?

Provided a C++/Python framework spanning sequential/simultaneous and perfect/imperfect-information games, shared interfaces and algorithm implementations for reinforcement-learning and game-theoretic research.

Source-linked catalogue note. A detailed explanatory guide has not yet been prepared for this entry.

Scientific scope

The record concerns the framework introduced in 2019. Features and supported-game counts from later living documentation are not attributed to that initial release. Integrating solvers and environments does not invent their underlying algorithms or games.

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People and systems

Marc Lanctot; Edward Lockhart; Jean-Baptiste Lespiau; Vinicius Zambaldi; Satyaki Upadhyay; Julien Pérolat; Sriram Srinivasan; Finbarr Timbers; Karl Tuyls; Shayegan Omidshafiei; Daniel Hennes; Dustin Morrill; Paul Muller; Timo Ewalds; Ryan Faulkner; János Kramár; Bart De Vylder; Brennan Saeta; James Bradbury; David Ding; Sebastian Borgeaud; Matthew Lai; Julian Schrittwieser; Thomas Anthony; Edward Hughes; Ivo Danihelka; Jonah Ryan-Davis

Source-listed authors or explicitly credited technical contributors for the cited versions. Family entries retain source-specific attribution; a combined list is not one original-paper byline or equal individual work. Names alone do not establish resolved identities.

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English catalogue narrative

OpenSpiel: common game interfaces and learning algorithms

Provided a C++/Python framework spanning sequential/simultaneous and perfect/imperfect-information games, shared interfaces and algorithm implementations for reinforcement-learning and game-theoretic research.

Scientific scope

The record concerns the framework introduced in 2019. Features and supported-game counts from later living documentation are not attributed to that initial release. Integrating solvers and environments does not invent their underlying algorithms or games.

Reading status

This is a source-linked WRS catalogue note. A full explanatory guide and independent scientific reconstruction have not been completed for this entry. Read the identified original work for its complete narrative and arguments.

People and systems

Marc Lanctot; Edward Lockhart; Jean-Baptiste Lespiau; Vinicius Zambaldi; Satyaki Upadhyay; Julien Pérolat; Sriram Srinivasan; Finbarr Timbers; Karl Tuyls; Shayegan Omidshafiei; Daniel Hennes; Dustin Morrill; Paul Muller; Timo Ewalds; Ryan Faulkner; János Kramár; Bart De Vylder; Brennan Saeta; James Bradbury; David Ding; Sebastian Borgeaud; Matthew Lai; Julian Schrittwieser; Thomas Anthony; Edward Hughes; Ivo Danihelka; Jonah Ryan-Davis

Source-listed authors or explicitly credited technical contributors for the cited versions. Family entries retain source-specific attribution; a combined list is not one original-paper byline or equal individual work. Names alone do not establish resolved identities.

Original sources