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      "statement": "# Counterfactual regret minimization in extensive-form games\n\nDecomposed overall strategic regret into information-set counterfactual regrets, enabling locally maintained regret-matching updates and approximate-equilibrium computation in large imperfect-information games.\n\n## Scientific scope\n\nFinite perfect-recall extensive games underpin the stated regret decomposition; average self-play strategies yield the equilibrium guarantee in the two-player zero-sum setting. It is not a universal Nash-convergence theorem for arbitrary multiplayer/general-sum learning or unrestricted imperfect-recall abstractions. Blackwell approachability/regret matching are inherited. Source theorem statements read, proofs not independently replayed.\n\n## Reading status\n\nThis is a source-linked WRS catalogue note. A full explanatory guide and independent scientific reconstruction have not been completed for this entry. Read the identified original work for its complete narrative and arguments.\n\n## People and systems\n\nMartin Zinkevich; Michael Johanson; Michael Bowling; Carmelo Piccione\n\nSource-listed authors or explicitly credited technical contributors for the cited versions. Family entries retain source-specific attribution; a combined list is not one original-paper byline or equal individual work. Names alone do not establish resolved identities.\n\n\n\n## Original sources\n\n- [Regret Minimization in Games with Incomplete Information](https://proceedings.neurips.cc/paper/2007/file/08d98638c6fcd194a4b1e6992063e944-Paper.pdf)\n",
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