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      "statement": "# Vinyals and colleagues: AlphaStar league-trained StarCraft II agent\n\nCombined human-game imitation with a league of main and exploiter policies, reaching Grandmaster-level results in evaluated online StarCraft II games for all three races.\n\n## Scientific scope\n\nEvaluation used stated camera and action constraints; result is not dominance in every match or transfer to arbitrary real-world multi-agent tasks.\n\n## Reading status\n\nThis is a source-linked WRS catalogue note. A full explanatory guide and independent scientific reconstruction have not been completed for this entry. Read the identified original work for its complete narrative and arguments.\n\n## People and systems\n\nOriol Vinyals; Igor Babuschkin; Wojciech M. Czarnecki; Michaël Mathieu; Andrew Dudzik; Junyoung Chung; David H. Choi; Richard Powell; Timo Ewalds; Petko Georgiev; Junhyuk Oh; Dan Horgan; Manuel Kroiss; Ivo Danihelka; Aja Huang; Laurent Sifre; Trevor Cai; John P. Agapiou; Max Jaderberg; Alexander S. Vezhnevets; Rémi Leblond; Tobias Pohlen; Valentin Dalibard; David Budden; Yury Sulsky; James Molloy; Tom L. Paine; Caglar Gulcehre; Ziyu Wang; Tobias Pfaff; Yuhuai Wu; Roman Ring; Dani Yogatama; Dario Wünsch; Katrina McKinney; Oliver Smith; Tom Schaul; Timothy Lillicrap; Koray Kavukcuoglu; Demis Hassabis; Chris Apps; David Silver\n\nSource-listed authors or explicitly credited technical contributors for the cited versions. Family entries retain source-specific attribution; a combined list is not one original-paper byline or equal individual work. Names alone do not establish resolved identities.\n\n\n\n## Original sources\n\n- [Grandmaster level in StarCraft II using multi-agent reinforcement learning](https://www.nature.com/articles/s41586-019-1724-z)\n- [Vinyals and colleagues: AlphaStar league-trained StarCraft II agent — official research record](https://deepmind.google/blog/alphastar-grandmaster-level-in-starcraft-ii-using-multi-agent-reinforcement-learning/)\n- [Publisher-deposited complete AlphaStar byline](https://api.crossref.org/works/10.1038/s41586-019-1724-z)\n",
      "summary": "Combined human-game imitation with a league of main and exploiter policies, reaching Grandmaster-level results in evaluated online StarCraft II games for all three races.",
      "title": "Vinyals and colleagues: AlphaStar league-trained StarCraft II agent"
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    "id": "vinyals-et-al-alphastar-2019",
    "entry_id": "vinyals-et-al-alphastar-2019",
    "revision": 1,
    "title": "Vinyals and colleagues: AlphaStar league-trained StarCraft II agent",
    "context": "Multi-agent reinforcement learning",
    "track": "Human-designed research method or resource",
    "band": "A",
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    "status": "PROVISIONAL_EDITORIAL",
    "assessed_on": "2026-10-16",
    "evidence_cutoff": "2026-10-16",
    "achievement_state": "SUPPORTED_SCOPED_RESULT",
    "what_changed": "Combined human-game imitation with a league of main and exploiter policies, reaching Grandmaster-level results in evaluated online StarCraft II games for all three races.",
    "scope": "Combined human-game imitation with a league of main and exploiter policies, reaching Grandmaster-level results in evaluated online StarCraft II games for all three races. Evaluation used stated camera and action constraints; result is not dominance in every match or transfer to arbitrary real-world multi-agent tasks.",
    "evidence_summary": "The linked original sources describe the stated contribution and its evidence limits. WRS has not independently rerun the experiments or certified a proof. Evaluation used stated camera and action constraints; result is not dominance in every match or transfer to arbitrary real-world multi-agent tasks.",
    "references": [
      {
        "title": "Grandmaster level in StarCraft II using multi-agent reinforcement learning",
        "url": "https://www.nature.com/articles/s41586-019-1724-z",
        "locator": "Original contribution and stated assumptions, evaluation scope and limitations; source-linked assessment, not independent execution or proof certification."
      },
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        "url": "https://deepmind.google/blog/alphastar-grandmaster-level-in-starcraft-ii-using-multi-agent-reinforcement-learning/",
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