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      "statement": "# DeepNash: regularized Nash dynamics for Stratego\n\nCombined regularized payoff-learning dynamics with model-free deep self-play, fine-tuning and test-time policy filtering to reach expert-level Stratego Classic performance without game-tree search or human demonstrations.\n\n## Scientific scope\n\nIdealized regularized-dynamics convergence and a practical deep agent's finite online ranking are different evidence. Function approximation, fine-tuning and post-processing do not constitute a WRS-certified full-game equilibrium or strong solution. Ranking concerns the reported2022Gravon sample, not an enduring all-platform world rank. Source convergence arguments inherit earlier regularization work.\n\n## Reading status\n\nThis is a source-linked WRS catalogue note. A full explanatory guide and independent scientific reconstruction have not been completed for this entry. Read the identified original work for its complete narrative and arguments.\n\n## People and systems\n\nJulien Perolat; Bart de Vylder; Daniel Hennes; Eugene Tarassov; Florian Strub; Vincent de Boer; Paul Muller; Jerome T. Connor; Neil Burch; Thomas Anthony; Stephen McAleer; Romuald Elie; Sarah H. Cen; Zhe Wang; Audrunas Gruslys; Aleksandra Malysheva; Mina Khan; Sherjil Ozair; Finbarr Timbers; Toby Pohlen; Tom Eccles; Mark Rowland; Marc Lanctot; Jean-Baptiste Lespiau; Bilal Piot; Shayegan Omidshafiei; Edward Lockhart; Laurent Sifre; Nathalie Beauguerlange; Remi Munos; David Silver; Satinder Singh; Demis Hassabis; Karl Tuyls\n\nSource-listed authors or explicitly credited technical contributors for the cited versions. Family entries retain source-specific attribution; a combined list is not one original-paper byline or equal individual work. Names alone do not establish resolved identities.\n\n\n\n## Original sources\n\n- [Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning](https://arxiv.org/pdf/2206.15378v1)\n",
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    "what_changed": "Combined regularized payoff-learning dynamics with model-free deep self-play, fine-tuning and test-time policy filtering to reach expert-level Stratego Classic performance without game-tree search or human demonstrations.",
    "scope": "Combined regularized payoff-learning dynamics with model-free deep self-play, fine-tuning and test-time policy filtering to reach expert-level Stratego Classic performance without game-tree search or human demonstrations. Idealized regularized-dynamics convergence and a practical deep agent's finite online ranking are different evidence. Function approximation, fine-tuning and post-processing do not constitute a WRS-certified full-game equilibrium or strong solution. Ranking concerns the reported2022Gravon sample, not an enduring all-platform world rank. Source convergence arguments inherit earlier regularization work.",
    "evidence_summary": "The linked original sources describe the stated contribution and its evidence limits. WRS has not independently rerun the experiments or certified a proof. Idealized regularized-dynamics convergence and a practical deep agent's finite online ranking are different evidence. Function approximation, fine-tuning and post-processing do not constitute a WRS-certified full-game equilibrium or strong solution. Ranking concerns the reported2022Gravon sample, not an enduring all-platform world rank. Source convergence arguments inherit earlier regularization work.",
    "references": [
      {
        "title": "Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning",
        "url": "https://arxiv.org/pdf/2206.15378v1",
        "locator": "Original contribution and stated assumptions, evaluation scope and limitations; source-linked assessment, not independent execution or proof certification."
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